DesecrationLantern Mire
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Field note 47Army · Objectives

Two orders. Two fonts.

The brood can split into two groups, capture distant ground and keep separate orders.

Unreal prototype · Independent squads Two groups and more reason to hold distant ground vUnreal 5.8.3 · Mac · Offline prototype
Actual final Mac app. Two squads have captured distant fonts while the wizard remains behind. This is a staged ordinary-camera playthrough.
Actual final Mac app. Two squads have captured distant fonts while the wizard remains behind. This is a staged ordinary-camera playthrough.

Before making the map larger, the existing ground needs to ask more of the player. Two selectable squads and creature-led font captures make it possible to contest more than the path directly in front of the wizard.

Orders that stay separate

4 selects the whole brood; 5 and 6 select squads. Shift plus a squad key assigns the friendly creature under the aim, without cancelling its current job. New summons join the selected group. Advance, hunt, guard and recall affect that selection. Selecting all and recalling keeps the original whole-brood control available.

Ordinary advance and guard orders leave committed couriers and rituals alone. A recall releases only the selected creatures and their commitments. The HUD marks group membership and selection.

Actual final app, inspection camera: squad 2 guards its own captured font. It stays here when squad 1 is recalled.
Actual final app, inspection camera: squad 2 guards its own captured font. It stays here when squad 1 is recalled.

Ground worth holding

Living ground creatures can now claim a font without their wizard. Flying creatures contest ownership, but need ground support to take it. Opponents interrupt a capture. The central font gives two extra mana per second anywhere on the map; each side font gives one. Nearby regeneration still matters.

The map, soul supply and army cap are unchanged. These are stronger reasons to use its separate areas, with no claim yet that its size or strategic depth matches Sacrifice.

A real route through the rules

The exact Mac app passes 192 Passes rule checks, 160 open-island checks and 27 native input checks. A staged sequence pays for two creatures, sends each to a different font through ordinary navigation, captures both while the wizard stays back, then recalls only one. Six fresh packaged frames and the final state record show the other group still guarding.

This is automated gameplay evidence, not a human usability verdict. The previous builds remain preserved. Internet multiplayer is the next slice, and this app remains an offline game.

End of field note 47Back to the journal